Wario Land Throne Room for Super Smash Bros. Project M.

This is a stage that I created for a Super Smash Bros Brawl mod, Project M. I was responsible for all models, textures, and lighting within this scene. The entire scene is 26,600 triangles used. The low polycount is needed to assure buttery smooth 60 FPS on the Nintendo Wii in a tournament setting. With the game engine that we're using, I am limited to only Diffuse maps and very limited specular maps.

The concept of this stage was based off of the Shake King's throne room from Wario Land Shake It.